Table 5

Results (frequency and percentage) of the specific tools or applications used for PE content creation work.

Tools or applications usedFr.%
For knowledge of the human bodySkeleton 342.58
Imuscle221.29
Jump it63.87
Others: Human Anatomy Atlas, muscle and motion, my jump, powerlift app, lifesum, aceworkout, anatomylearning.com63.87
None13989.68
For orientation workBrújula [Compass]3019.35
Google Maps11372.90
Wikiloc Outdoor Navigation GPS117.10
Others: Geocaching, IOs Maps 31.94
None3019.35
For body expression and rhythm workPro Metronome21.29
Balance it85.16
Drama Games10.65
None14492.90
For physical condition and health workFitbit2113.55
Runtastic4730.32
Edufit21.29
Others: Smart Watch, Endomondo, Strava, Garmin, Mi Fit, Polar, Ergdata, myjump1811.61
None8051.61
For motion analysis in video and sports whiteboardsCoach Board74.52
Coach Eye42.58
Coachmvideo00.00
Others: Kinovea, Longo match, Hudl Technique, Jes-soft.com, video delay106.45
None13486.45
Source: own compilation.