Table 2
Observational instrument
| Criterion or dimension | Categories | Codes | Descriptions |
| Situation | Start of situation | SS | Situation in which the teacher starts the class |
| End of situation | SE | Situation in which the teacher ends the class | |
| Start of cooperative activity | SCA | Situation in which the students start engaging in a joint exercise to achieve a common goal | |
| End of cooperative activity | ECA | Situation in which the students finish engaging in a joint exercise to achieve a common goal | |
| Start of opposition activity | SOA | Situation in which the students start engaging in an exercise involving competition or confrontation | |
| End of opposition activity | EOA | Situation in which the students finish engaging in an exercise involving competition or confrontation | |
| Start of cooperation-opposition activity | SCO | Situation in which the students start engaging in an exercise involving opposition and collaboration | |
| End of cooperation-opposition activity | ECO | Situation in which the students finish engaging in an exercise involving opposition and collaboration | |
| Opposition activity | OA | Situation in which the participants compete against each other, trying to beat their opponents | |
| Cooperation activity | CA | Situation in which the participants work together to achieve a common goal | |
| Cooperation-opposition activity | COA | Situation that combines both collaboration and opposition elements within a single exercise | |
| Type of space | Gymnasium | GYM | Covered space equipped for physical activities |
| Playground | PLA | Outdoor space intended for physical activities | |
| Cooperation motor interaction | Cooperation motor interaction 1: Passing/throwing a moving object | CMIP | Action in which a participant passes a moving object to a classmate to ensure continuity of the activity |
| Cooperation motor interaction 2: High five | CMIH | Action in which a participant intervenes to prevent another classmate from being trapped or eliminated, ensuring continuity of the game or activity | |
| Cooperation motor interaction 3: Hugging/supporting each other | CMIE | Physical contact in which a participant encircles another with their arms or leans against them, typically to maintain balance or reinforce cohesion during the task | |
| Cooperation motor interaction 4: Helping someone get up | CMIA | Action in which a classmate helps another to stand back up after falling or losing their balance | |
| Cooperation motor interaction 5: Rescuing | CMIS | Action in which a classmate saves or frees another so they can continue participating in the activity | |
| Cooperation motor interaction 6: Carrying a teammate | CMIC | Action in which a classmate supports or carries another in order to help them or move them during the exercise | |
| Cooperation motor interaction 7: Receiving the moving object | CMIR | Action of receiving or catching a moving object from a classmate with the aim of continuing with the game sequence | |
| Cooperation motor interaction 8: Grasping | CMIG | Action in which a participant holds or grabs a classmate to help them balance or help them complete the exercise | |
| Opposition motor interaction | Opposition motor interaction 1: Throwing a moving object | OMIT | Action in which a participant throws a moving object with the aim of challenging their opponent or fulfilling an objective in the game |
| Opposition motor interaction 2: Blocking/stopping a moving object | OMIB | Attempt to stop, intercept, or block an object thrown by an opponent | |
| Opposition motor interaction 3: Capturing | OMIC | Action in which a participant captures or traps another player within the game, either by touching, grabbing, or marking them in some manner. | |
| Opposition motor interaction 4: Chasing | OMICH | Intentional movement toward another player to catch them or limit their movement within the game | |
| Opposition motor interaction 5: Eliminating | OMIE | Action in which a participant removes another player from the game through an established interaction permitted by the game | |
| Opposition motor interaction 6: Pushing | OMIP | Use of force against an opponent to push them off balance | |
| Opposition motor interaction 7: Intercepting a moving object | OMII | Action in which a player blocks or interrupts the trajectory of a moving object to prevent it from reaching its recipient/destination | |
| Objective of the behavior/ recipient | To non-immigrant student | NIS | The motor interaction is directed toward a non-immigrant classmate |
| To immigrant student | IS | The motor interaction is directed toward an immigrant classmate | |
| To the teacher | T | The motor interaction is directed toward the teacher |
