Table 1

Observational instrument for the observational analysis of downhill skateboarding (OSKATE).

CriteriaCategoriesCodeDescription
1. StanceGoofy GOOFFront right leg
RegularREGUFront left leg
2. Race position1st UNORider in first place
2ndDOSRider in second place
3rdTRES Rider in third place
4thCUATRider in fourth place
3. StartMaximumMAXFast start, powerful pushes. First fast and short, then with more ADM > 9
Medium-lowMEDLSlow push start, with few pushes (<10), or simply letting gravity take over down the slope
4. Tuck timeStart tuck
STUCKStart of the tuck position
End tuckETUCKEnd of the tuck position
5. Braking zoneFar from curveFARBraking is performed during a straight line or area without sharp curves and away from the curve. No main curve visible
Before curveBCBraking is performed on a straight section or an area without sharp curves, before taking the curve line
Entering curveECBraking is carried out in continuity with taking the curve. 1st half of the curve, before the apex
Leaving curveLCBraking is performed at the end of the curve. 2nd half of the curve, after apex
Counter-curveCOUNTBraking is performed on the opposite side of the main curve. If the curve is toeside, a heelside slide is performed before reaching it
6. Braking action
CarvingCARVBraking action due to loss of directionality. The rider steers the board sideways so as not to have such a straight trajectory
AirbrakeAIRBAir friction braking by opening the arms like a bird and adopting a more upright posture
Carving + AirbrakeCAIRCombination of braking action due to loss of directionality and air friction
FootbrakeFOOTBraking by contacting with one foot on the ground
Gloves slideGLOVSliding with gloved hands on the floor
Standup slideSTANSliding without putting hands on the ground
7. Orientation of the body in the curveToeside
TOEThe body and toes are oriented to the inner third of the curve
HeelsideHEELThe back and heels are oriented to the inner third of the curve
8. Lines
Inner third INNThe entire line in the inner third of the curve
Outer thirdOUTThe entire line in the outer third of the curve
Outer-Inner-OuterOIOCombination of outer third on curve entry, inner third at the apex, and outer third on exit
Outer-Central-OuterOCOCombination of outer third at curve entry, central third at apex and outer third on exit
Outer-Central-CentralOCCCombination of outer third at curve entry, central third at apex and central third on exit
Outer-Inner-CentralOICCombination of outer third at curve entry, inner third at apex and central third on exit
Inner-Central-OuterICOCombination of inner third at curve entry, central third at apex and outer third on exit
Inner-Inner-OuterIIOCombination of inner third at curve entry, inner third at apex and outer third on exit
CentralCENTThe entire line in the central third of the curve
Central-Central-OuterCCECombination of central at curve entry, central at apex and outer on exit
Central-Central-InnerCCICombination of central at curve entry, central at apex and inner on exit
Central-Inner-CentralCICCombination of central third on corner entry, inner third at apex and central third on exit
9. Posture and stability in curveTuck lean TUCKLTaking the curve line without breaking the tuck position
Tuck lean STBoard without sideways swings and arms tucked in the back/lower back or open without swings
Small board oscillationsSMBOSmall rebalancing of the feet for more precise steering
Arms oscillationsAROSArms rebalancing for more precise steering
Board and arm oscillationsBAOSVery evident foot and arm imbalances
SpeedwobbleSPEEDTemporary loss of control of the board, abrupt side-to-side oscillations of the board
10. Interaction with rivalsStays behindSTBERider slows down to avoid colliding with the opponent and stays behind him
Slipstream SLSTThe rider takes advantage of the opponent’s slipstream to get closer
Overtaking inner third curveOVICThe rider overtakes the opponent on the inner third of the curve
Overtaking outer third curveOVOCThe rider overtakes the opponent on the outside of the curve
Overtaking straight sectionOVSThe rider overtakes the opponent in a straight section
Contact on straight sectionCONSSThe rider gently contacts the opponent on a straight section 
Contact in curveCONCURThe rider gently contacts the opponent in a curve, without interfering with the opponent’s line
Dodge (rider down)DODThe rider dodges the opponent who has fallen in the middle of the road