Systematic Review: Technical-Tactical Behaviour in Small-Sided Games in Men’s Football
*Corresponding author: Ignacio Martín Tamayo firstname.lastname@example.org
Cite this article
Ferreira-Ruiz, Á., García-Banderas, F., & Martín-Tamayo, I. (2022). Systematic Review: Technical-Tactical Behaviour in Small-Sided Games in Men’s Football. Apunts Educación Física y Deportes, 148, 42-61. https://doi.org/10.5672/apunts.2014-0983.es.(2022/2).148.06
Small-Sided Games (SSGs) have become a widely used tool by football coaches, yet there are few studies on their influence on technical-tactical behaviour. The aim of this study was to carry out a review of the technical-tactical behaviours that appear in the main formats of SSG tasks. Following instructions from the PRISMA’s guide (Preferred Reporting for Items for Systematic Reviews and Meta-Analyses), a search was made in the Google Scholar, Pubmed, Scopus, SportDiscus and Web of Science databases, which yielded 48 papers were included in the review as they met the pre-established requirements. These have been grouped for analysis into the following categories: 1. Imbalanced interactions; 2. Playing field dimensions; 3. Players’ age; 4. Number of players; 5. Modification of the game’s principles, sub grouped into the following: 5.1 Goals; 5.2 Aim; 5.3 Limit of touches. The included articles were subjected to a methodological quality assessment and all of them scored good or excellent. This assessment was performed by two researchers and resulted in a Cohen’s Kappa agreement index of .96. As a result, all the modifications in the SSG formats have led to the development of different actions on the part of the players: the distribution of players on the field, the development of certain tactical behaviours or the number and type of technical actions, are among the most important ones. This information is very useful for coaches as they are able to tailor the formats of the SSG in terms of the games’ desired goal in order to achieve the upmost occurrence of certain actions or work with a certain conditional load.
Football is a complex sport of teamwork and competition, a shared space whose objective is to kick the ball into the opposite goal more times than the opposition (Parlebas, 2020). The fact that several players share a space, fighting over possession of the ball gives the sport one of its most defining characteristics: spontaneity and, therefore, makes it more difficult to predict events (Praça et al., 2016). This reality is recognised by coaches and new sport professionals who understand that training environments should resemble those that are found in a real competitive contexts (Ros & Oliva, 2005). As a result, Small Sided Games (SSG) have become a widely used training tool in football (Clemente et al., 2020b). SSGs are down-sized situations where one, several, or all phases of the game can be trained in a smaller space and where there are fewer players than in a real situation.
SSGs are frequently used in football; however, they do not always match their design to the desired training objective. Therefore, in recent decades, a multitude of studies have emerged to investigate the influence of SSGs. These studies have shown that each modification in the design of an SSG influences the achievement of the desired objectives and the event of certain behaviours (Praça et al., 2016). Therefore, it is important for the coach to appreciate this relationship and understand its influence in order to design tasks according to the desired objectives.
SSG are training situations that somewhat replicate competitive contexts with the aim of optimising the different components that make up an athlete (Pons, et al., 2020). can be modified or impacted by multiple pathways or factors: creating imbalanced offensive and defensive interactions (Moreira et al., 2020); varying the dimensions of the playing field (Coutinho et al., 2019); according to the age of the participants (Coutinho, et al., 2020); modifying the number of players (Machado et al., 2019); changing the game’s principles (Gonet et al., 2020); introducing position changes or including the competitive element (Navarro-Adelantado, 2002). The multitude of possibilities for SSG modifications may hinder this practical knowledge. Thus, some systematic reviews synthesising the main effects of SSG tasks on technical-tactical behaviour have been elaborated (Clemente et al., 2020b; Ometto et al., 2018; Sarmento et al., 2018).
The awareness of the possible actions or specific effects that each modification in SSG tasks entails is of enormous importance since it can influence: the accuracy of the game, making it similar to reality or decontextualising it by introducing certain principles of stimulation (Serra-Olivares et al., 2015); the conditional load, since it can lead to a disproportionate number of accelerations and decelerations (Martone et al., 2017); the interactions between opponents and teammates (Clemente et al., 2018), etc. Therefore, this study is highly useful as it provides practical knowledge to coaches and can help them in adjusting their tasks to the desired objectives.
Being an area of great interest where new researches emerge every year, and with the aim of providing coaches with practical and relevant information that can help them properly design tasks in order to achieve the desired technical-tactical objective, this paper is developed with the aim of reviewing, studying and analysing the scientific literature on the influence of SSG tasks on football players’ technical-tactical behaviour. In this study a grouping by categories of the most global SSG modifications with a greater number of studies is made, which allows comparing them and concluding which of them and in what way they alter the actions of the players. In this study a grouping by categories of the most global SSG modifications with a large number of studies is made, which allows them to be compared and conclude which of them, and in what way they, affect players’ actions.
Search strategy: databases and selection criteria
This systematic review followed the recommendations of the PRISMA guidelines for the production of systematic reviews and meta-analyses (Liberati et al., 2009). The search was performed in the following databases: a) Google Scholar; b) Pubmed; c) Scopus; d) SportDiscus; y e) Web of Science; 4th December, 2020, using the keywords “Soccer” OR “Football” associated with the terms: “Small Sided Games” OR “Small Sided and Conditioned Games” OR “Modified Games” and associated in turn with the terms: “Tactical Behaviour” OR “Tactical Decision” OR “Decision Making” OR “Team Behaviour” OR “Tactical Performance”.
The selection criteria were as follows: a) written in English o Spanish; b) exclusively in the realm of football; c) completed and available; d) competitive context; and e) that included training through SSGs. And these were the non-inclusion criteria: a) carried out by women; b) educational environment; c) no available in English or Spanish; d) did not concern technical-tactical behaviour in football; e) only evaluate the influence of SSG tasks on conditional performance; f) did not have a scientific research framework; g) dealt with the coach’s influence on technical-tactical behaviour; h) studied the goalies’ behaviour; i) Systematic reviews or congress proceedings and j) did not present their findings.
The papers found in this search were reviewed and those that were considered potential research because of their title or abstract were selected. From these articles, full versions of the works were obtained, which were analysed and evaluated, and those that met any non-inclusion criteria were discarded. The complete selection was carried out independently by two authors with the intervention of a third in case of any disagreement.
Quality of research
To assess the included papers, a questionnaire of 16 specific and validated items was used for the assessment of research regarding SSGs (Sarmento et al., 2018). Each item was scored on a scale from 0 to 1, with 0 meaning not met. To obtain the score for each study, the percentage of completed questions with respect to the total was calculated.
Research with scores less than or equal to 50% were rated as having low methodological quality, while those with scores between 51% and 75% were considered as having good methodological quality and those with scores above 75% were considered as having excellent methodological quality (Sarmento et al., 2018).
Search, sorting and selection of articles
In the database search, 1294 articles were found. These articles were imported into the Mendeley Reference Manager (Mendeley Desktop, Version 1.9.18, 2008-2020). Duplicate articles (372) were discarded. The remaining 922 articles were sorted according to their relevance or coincidence with the subject matter, by title and abstract, resulting in a total of 94 articles.
The full versions of the 94 articles gathered were analysed in detail: 48 articles were rejected according to the non-selection criteria. Another article was rejected because no other work could be found with which a comparison could be made. After the sorting process, a total of 47 articles were obtained, which were reviewed and analysed in depth for this study (see Figure 1). Of these, 16 were included in more than one category as they investigated more than one variable. Of the total number of classified articles, 23 (48.93%) were published in the last 4 years (between 2017 and 2020) and the oldest article was published in 2010.
Evaluation of the quality and grouping of research studies
In the SSG research evaluation questionnaire (Sarmento et al., 2018), of the selected articles, none scored 100%; the highest score was 93.75%. No paper scored below 50%; the lowest score was 56.25%. Of the 47 papers evaluated, 21 (44%) were rated as good quality studies. The remaining 26 (56%) were rated excellent quality.
Cohen’s Kappa index was calculated for the inter-rater agreement study, with a score of .96.
The papers were grouped into the following categories (Table 1): 1. Imbalanced interactions (n = 13); 2. Playing field dimensions (n = 10); 3. Age of players (n = 17); 4. Number of players (n = 14); 5. Principles of the game (n = 9); these were further subdivided into: 5.1 Goals (n = 4); 5.2 Aim (n = 3); 5.3 Limit of touches (n = 2).
The aim of this systematic review was to study the influence of SSG tasks on the technical-tactical behaviour of football players. All the SSG situations studied have caused differences in technical-tactical behaviour. This finding is very valuable for coaches as it will help them in designing Small-Sided tasks that provoke or favour the occurrence of certain actions or behaviours.
In terms of the influence of imbalanced interactions, four of the reviewed papers kept the area per player the same:Bach Padilha et al. (2017), Clemente et al. (2014), Moreira et al. (2020), and Sampaio et al., (2014). This could be an influential variable that has not always been taken into account. In the remaining papers, the authors used two ways to create situations of numerical inequalities, such as inside or outside multivalent attacking players (Bach Padilha et al., 2017; Clemente et al., 2014; Moreira et al., 2020; Praça et al., 2016) or creating fixed situations of inequality (Gonçalves et al., 2016; Nunes, et al., 2020a).
Praça et al., (2016) concluded that, in situations of numerical superiority with outside multivalent players, attacking players were distributed by occupying more of the width of the space, whereas, when this superiority occurred with a single inside multivalent player, attacking players were distributed by occupying more spaces in terms of depth. This was corroborated by Bach Padilha et al., (2017) who stated that, in situations of attacking superiority created through the use of multivalent players, attacking players distributed more in depth and width. This pattern was found in work where numerical superiority was permanently established.
Meanwhile, Gonçalves et al. (2016) concluded that, as the number of teammates in superiority increased, the distance to the team’s centre, the distance of the opponents to the team’s centre and the distance to the nearest opponent increased. This was explained by the players’ tendency to spread out over a larger space, occupying more positions in breadth and depth. Nunes et al., (2020a) found this tendency by observing how players in attacking numerical superiority used more space to maintain possession of the ball.
In situations of defensive numerical inferiority, players tended to group together more and to position themselves in areas closer to their own goal (Bach Padilha et al., 2017; Ric et al., 2016; Sampaio et al., 2014; Travassos et al., 2014).
Another factor studied was the occurrence of technical-tactical actions depending on the context. From the review of the research it was established that in situations of numerical inequality there was a greater number of group technical-tactical actions (Moreira et al., 2020; Nunes, et al., 2020a; Praça et al., 2016). In situations of numerical equality in attacking, players used more individual actions such as penetration (Praça et al., 2016) as teammates were more likely to have an opposing defender nearby, while, in situations of attacking numerical superiority, they utilised a greater number of group technical-tactical actions such as attacking cover or attacking units (Praça et al., 2016) as they were more likely to have unmarked teammates.
In terms of defence, in situations of numerical equality, defenders opted for individual defences and away from their own goal; in situations of inferiority, they opted for gathering closer to the goal and executed more collective defensive actions, such as defensive coverage and playing a high line (Praça et al., 2016).
As a conclusion of this section, in situations of numerical superiority in attacking, the players executed a greater number of group attacking actions and occupied more attacking space both in depth and width, while, in situations of defensive numerical inferiority, the players gathered increasingly closer to their goal and carried out a greater number of group defensive actions.
Regarding the influence of the field size on play, of the ten studies grouped under this category, six of them kept the number of participating players stable (Castellano et al., 2017; Frencken et al., 2013; Gollin et al., 2016; Nunes, et al., 2020b; Olthof et al., 2018; Vilar et al., 2014). In the other studies, it is worth noting that they modified the number of participants without taking into account that this alternation implied a modification of the area per player, which obviously influenced the judgement of the results. This was only kept stable in Silvia et al., (2015) study.
The first finding was that, as field size increased, the distance between team’s centres also increased (Castellano et al., 2017; Frencken et al., 2013; Olthof et al., 2018), as well as the distance to the nearest opponent (Silva et al., 2015).
Similarly, when increasing the field size in only one of the depth and breadth dimensions, players tended to spread out towards the increased dimension (Gollin et al., 2016).
In studies by Frencken et al. (2013) in which they analysed the teams’ distance and spreading out movements in different area sizes, they found that, in SSG tasks where the pitch size was smaller, the team’s centres moved in the same directions, i.e. they moved towards the same spaces.
This may explain why a greater number of technical-tactical actions occurred in Small-Sized situations (García-Ángulo et al., 2020; Martone et al., 2017) since, with less space available, the occurrence of attacking and defensive technical-tactical actions of concentration increased (Moreira et al., 2020). Also, with players heading in a similar direction, the number of lengthy ball possessions was likely to be reduced and the possessions that did occur were of shorter duration (Olthof et al., 2018; Vilar et al., 2014). Possession fluctuations of the ball between teams were more frequent in defensive or attacking technical-tactical actions.
Another factor affected by the size of the pitch was the type of actions that appeared or the players’ tendency to play. Olthof et al (2018) concluded that, in smaller pitches, a greater number of transitions occurred, while in larger pitch formats, the attacking tendency was to possess the ball for longer periods of time, which was corroborated by Vilar et al’s (2014) study.
To summarise this section, it can be noted that players tended to occupy the space available to them for the course of the game. Likewise, the pitch sizes influenced the number of technical-tactical actions that appeared, which is higher in smaller pitches, and the players’ tendency to play, where the duration of possession of the ball was shorter and transitions were more frequent in smaller pitches, while longer periods of ball possession were more frequent in larger pitches.
Most of the research collected in this section regarding the influence of age shared other variables (pitched size, number of players, scoring method, etc.) that affected the format of the SSG tasks. Specifically, eight investigations studied the effect of age on technical-tactical behaviour without modifying other variables (Almeida et al., 2017; Barnabé et al., 2016; Borges et al., 2017; Clemente et al., 2020a; Costa et al., 2010; Olthof et al., 2015; Praça et al., 2018; Reis & Almeida, 2020).
Among the findings that were repeated throughout these eight studies, it can be highlighted how, as age increased, the area of the playing field used for attacking was larger (Barnabé et al., 2016; Clemente et al., 2020a; Reis & Almeida, 2020), thus increasing the distance between team centres (Clemente et al., 2020a; Olthof et al., 2015). These findings were also reflected in other studies, even where other SSG task variables were included or modified (Folgado, 2010; Olthof et al., 2018).
Another finding was the improved occupation and adaptation to variations in the pitch’s width by older players (Almeida et al., 2017; Castellano et al., 2017; Folgado, 2010; Machado et al., 2019; Olthof et al., 2015; Reis & Almeida, 2020).
Regardless of the fact that older players tended to make better use of space in both directions, younger players tended to carry out more vertical attacks, looking for a quick arrival to the opponent’s goal (Machado et al., 2019), while older players tended to carry out more elaborate attacking actions using the width of the pitch to outplay the opponent (Barnabé et al., 2016; Clemente et al., 2020a; Reis & Almeida, 2020).
In terms of the performance of technical-tactical actions, it was concluded that older players performed a greater number of collective technical-tactical actions (Almeida et al., 2017; Borges et al., 2017; Costa et al., 2010; García et al, 2014; Moreira et al., 2020), while their technical-tactical behaviours and group movement patterns remained unaffected (Barnabé et al., 2016; Brito et al., 2019a; Castellano et al., 2017; Martone et al., 2017; Moreira et al., 2020).
The findings in this case can be summarised as follows: older players occupied the available space better, performing more elaborate and stable tactical actions, while performing a greater number of attacking and defensive group technical-tactical actions.
On the other hand, the influence of the number of players, recognising that it would make little sense to vary the number of players without varying the size of the pitch, since the dynamics observed would be very different from those found in a real competitive context. It should be noted that, of all the studies reviewed, only three of them kept the same or similar area sizes per player (Abrantes et al., 2012; Clemente et al., 2018; Folgado, 2010), while it was necessary to take into account the influence of other variables in the findings of the rest of the studies.
From the analysis of the findings found in these three studies, it was observed how, in SSG formats involving fewer players, the number of technical-tactical actions increased (Abrantes et al., 2012; Clemente et al., 2018). This coincides with what has been observed in other studies even when modifying other variables of SSG tasks (García-Ángulo et al., 2020). However, it should be considered that this refers to the total number of actions since, depending on the type of action, these tend to appear more or less frequently in situations with a greater or lesser number of players.
In SSG formats with fewer players, there was a greater number of technical-tactical actions such as transitions (Machado et al., 2019), defensive tackles (Cofano et al., 2017), penetration, deep attacks, retreat and defensive unity (Martone et al., 2017; Silva et al., 2014). In formats involving a larger number of players, the technical-tactical actions of playing a high line and defensive coverage (Silva et al., 2014) and ball possessions (Martone et al., 2017) were more frequent.
From these findings, it could be deduced that, in situations with a smaller number of players, they tended to perform a greater number of individual technical-tactical actions and to group together in defence, a finding already pointed out in other research (Praça et al., 2016); while, in situations with a larger number of players, there was a greater number of group actions.
In terms of the distribution of players on the pitch, the distance between team centres and the opponents’ distance to the team centres increased as the number of players increased (Aguiar et al., 2015; Folgado, 2010). This was explained by the increase in the number of players and the tendency to occupy a larger playing surface as the number of players increased (Brito et al., 2019a; Chung et al., 2019; Silva et al., 2016). Furthermore, in SSG tasks involving a more players, players tended to perform tactical movements and occupy more fixed areas of space (Brito et al., 2019a). These behaviours were representative of what occurs in real game contexts.
In summary, the findings found in this category are that, in formats involving a larger number of players, players tended to occupy a larger playing surface, show more stable behaviours and occupy limited areas. In addition, with a greater number of players, group technical-tactical actions tended to appear more frequently, while situations with fewer players favoured the appearance of a greater number of technical-tactical actions in general, with a preference for individual technical-tactical actions.
Finally,regarding the influence of the rules of the game in theanalysis of the subcategory of Goals, the studies could be grouped into: a study with slight modifications to a real game situation, where the number of goals included was reduced or the progression goal was not suppressed (Almeida et al., 2017; Gonet et al., 2020) and with high modifications due to the inclusion of a large number of goals (Serra-Olivares et al., 2015; Travassos et al., 2014).
When comparing Almeida et al’s (2017) results and Gonet et al’s (2020), it was observed that when there are more goals, a greater number of shots and goals are produced (Almeida et al., 2017). However, the percentage of success is lower (Gonet et al., 2020). This could be explained by the fact that, in scenarios with more goals, there was more defensive disorganisation, which may give a false sense of good shot selection. Obviously, as the number of goals increased, the total number of goals was higher; however, shot selection efficiency seemed to worsen. The percentage of successful passes was higher in situations with an increased number of goals, facilitated by the defensive disorganisation caused by having to defend more goals. Another noteworthy finding was the increase in the number of passes in the scoring method after receiving on the opponent’s line and that these passes occurred in more attacking zones (Almeida et al., 2017).
In reference to the studies carried out with lots of changes to the real situation, a more delayed defence was found, while in attack the attacking wing spaces were used more (Travassos et al., 2014). In addition, higher values were observed in ball possession and joint progress towards the opponent’s goal (Serra-Olivares et al., 2015), as well as a higher number of missed passes (Gonet et al., 2020) in situations with a lower number of goals.
Secondly, in relation to the study of the subcategory aim of the task, it should be noted that, as expected, in all the tasks where, through provocation rules, the objective was to maintain possession of the ball, the number of passes was higher and the possessions were longer (Lizana et al., 2015; Machado et al., 2019). However, an improved percentage of decision-making and execution was obtained in unmodified tasks or tasks whose objective was to progress towards the opponent’s goal (Serra-Olivares et al., 2015), which is the aim of a real game scenario, which is none other than scoring a goal.
Finally, regarding the analysis of the subcategory limit of touches, in both studies the results showed that, in situations with a limit of touches per tackle, there was a higher percentage of errors (Brito et al., 2019b; Torreblanca-Martínez et al., 2018), a higher number of intra-team interactions and a higher occupation of the playing surface in SSG situations with a limit of touches per tackle (Brito et al., 2019b).
To summarise this section, it can be established that certain modifications to the rules of the game lead to certain technical-tactical behaviours. However, the success of decision making or correct actions may be reduced. The coach must be aware of these variables in order to decide whether or not to adopt these modifications according to the desired aim.
As limitations of the study, the possibility of a certain information bias is recognised, as the PRISMA guide recommends the inclusion of articles not yet published by requesting the facilitation of authors with expertise in the subject, as well as the inclusion of works whose objective is not to be published or which have not been accepted for publication.
As possible lines of research, it should be noted that the studies discussed investigate the technical-tactical behaviour in different SSG formats without evaluating whether the effects shown have a transfer and how this is in real game situations. Therefore, future studies are recognised as being of great interest where, after carrying out studies in certain formats to increase certain technical-tactical behaviours, these would be evaluated in real game situations.
In conclusion, the aim of this systematic review is to study the influence of SSG tasks on players’ technical-tactical behaviour. All the modifications and variables analysed have caused differences in technical-tactical behaviour, which is useful information for coaches as it will help them to design Small-Sided tasks that encourage or facilitate the appearance of certain desired behaviours or actions.
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Received: June 2, 2021
Accepted: November 11, 2021
Published: April 1, 2022
Editor: © Generalitat de Catalunya Departament de la Presidència Institut Nacional d’Educació Física de Catalunya (INEFC)
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