{"id":72433,"date":"2026-06-18T11:40:26","date_gmt":"2026-06-18T11:40:26","guid":{"rendered":"https:\/\/revista-apunts.com\/tablas\/tabla-1-165-08\/"},"modified":"2026-06-21T21:22:40","modified_gmt":"2026-06-21T21:22:40","slug":"tabla-1-165-08","status":"publish","type":"tablas","link":"https:\/\/revista-apunts.com\/en\/tablas\/tabla-1-165-08\/","title":{"rendered":"Tabla 1 \u2013 165.08"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\">Table 1<\/h2>\n\n\n\n<p><em><em>Contents, Topics, Teaching Methodology and ICTs<\/em><\/em><\/p>\n\n\n\n<table class=\"wp-block-advgb-table advgb-table-frontend\"><tbody><tr><td style=\"text-align:center;border-top-color:#000;border-bottom-color:#000\">Objectives<\/td><td style=\"text-align:center;border-top-color:#000;border-bottom-color:#000\">Contents&nbsp;<\/td><td style=\"text-align:center;border-top-color:#000;border-bottom-color:#000\">Topics&nbsp;<\/td><td style=\"text-align:center;border-top-color:#000;border-bottom-color:#000\" colspan=\"4\">Teaching methodology<\/td><td style=\"text-align:center;border-top-color:#000;border-bottom-color:#000\" colspan=\"2\">ICTs<\/td><\/tr><tr><td style=\"text-align:center\"><br><\/td><td style=\"text-align:center\"><br><\/td><td style=\"text-align:center\"><br><\/td><td style=\"text-align:center;border-bottom-color:#000\" colspan=\"3\">Gamification approach<\/td><td style=\"text-align:center;border-bottom-color:#000\">Traditional approach<\/td><td style=\"text-align:center;border-bottom-color:#000\">GF<\/td><td style=\"text-align:center;border-bottom-color:#000\">TA<\/td><\/tr><tr><td style=\"text-align:center;border-bottom-color:#000\"><br><\/td><td style=\"text-align:center;border-bottom-color:#000\"><br><\/td><td style=\"text-align:center;border-bottom-color:#000\"><br><\/td><td style=\"text-align:center;border-bottom-color:#000\">Components<\/td><td style=\"text-align:center;border-bottom-color:#000\">Mechanics<\/td><td style=\"text-align:center;border-bottom-color:#000\">Dynamics<\/td><td style=\"text-align:center;border-bottom-color:#000\">Teaching strategies<\/td><td style=\"text-align:center;border-bottom-color:#000\"><br><\/td><td style=\"text-align:center;border-bottom-color:#000\"><br><\/td><\/tr><tr><td style=\"border-bottom-color:#000\">Acquiring foundational knowledge of athletics<\/td><td style=\"border-bottom-color:#000\">Introduction: historical, rules and pedagogical foundations&nbsp;<\/td><td style=\"border-bottom-color:#000\">Instructional framework<\/td><td style=\"border-bottom-color:#000\">Points<\/td><td style=\"border-bottom-color:#000\">Challenges, awards, feedback, competition, and cooperation <em>Challenge:<\/em> make playful proposals as trainee teachers<\/td><td style=\"border-bottom-color:#000\">Narrative, emotions<\/td><td style=\"border-bottom-color:#000\">Command style, practice style, reciprocal style<\/td><td style=\"border-bottom-color:#000\">Kahoot, Google Forms, Genially, social media<\/td><td style=\"border-bottom-color:#000\">Kahoot<\/td><\/tr><tr><td style=\"border-bottom-color:#000\" rowspan=\"3\">Practicing and teaching the events associated with each discipline group<\/td><td style=\"border-bottom-color:#000\">Runs<\/td><td style=\"border-bottom-color:#000\">Running Relays Hurdles<\/td><td style=\"border-bottom-color:#000\">Points, badges, levels, rankings<\/td><td style=\"border-bottom-color:#000\">Challenges, awards, feedback, competition, and cooperation <em>Challenge: <\/em>analyze hurdle technique filmed with a high-speed video camera<\/td><td style=\"border-bottom-color:#000\">Narrative, progression<\/td><td style=\"border-bottom-color:#000\">Command style, practice style, reciprocal style<\/td><td style=\"border-bottom-color:#000\">Kinovea, Kahoot, Edpuzzle, Socrative, Genially, Fluky<\/td><td style=\"border-bottom-color:#000\">Kinovea, Edpuzzle, Socrative<\/td><\/tr><tr><td style=\"border-bottom-color:#000\">Jumps<\/td><td style=\"border-bottom-color:#000\">Long jump High jump<\/td><td style=\"border-bottom-color:#000\">Points, badges, jokers, totems, levels, rankings<\/td><td style=\"border-bottom-color:#000\">Challenges, awards, feedback, competition, and cooperation <em>Challenge: <\/em>conduct a test on the technical elements of the High Jump<\/td><td style=\"border-bottom-color:#000\">Narrative, discovery, unlocking challenges, progression<\/td><td style=\"border-bottom-color:#000\">Command style, practice style, reciprocal style<\/td><td style=\"border-bottom-color:#000\">Kinovea, Kahoot, Edpuzzle, Socrative, Genially, Fluky<\/td><td style=\"border-bottom-color:#000\">Kinovea, Edpuzzle, Socrative<\/td><\/tr><tr><td style=\"border-bottom-color:#000\">Throws<\/td><td style=\"border-bottom-color:#000\">Shot-put Javelin<\/td><td style=\"border-bottom-color:#000\">Points, badges, jokers, totems, levels, rankings<\/td><td style=\"border-bottom-color:#000\">Challenges, awards, feedback, competition, and cooperation <em>Challenge: <\/em>analyze the shot-put technique filmed with a high-speed video camera<\/td><td style=\"border-bottom-color:#000\">Narrative, discovery, unlocking challenges, progression<\/td><td style=\"border-bottom-color:#000\">Command style, practice style, reciprocal style<\/td><td style=\"border-bottom-color:#000\">Kinovea, Kahoot, Edpuzzle, Socrative, Genially, Fluky<\/td><td style=\"border-bottom-color:#000\">Kinovea, Edpuzzle, Socrative<\/td><\/tr><tr><td>Applying and adapting inclusive and educational methodologies<\/td><td>Ending: activities to diverse educational contexts and needs<\/td><td>Modification contests and activities<\/td><td>Points, rankings<\/td><td>Challenges, awards, competition, and cooperation <em>Challenge:<\/em> cover a distance overcoming several obstacles using the long jump, shot put, javelin throw, and sprint<\/td><td>Narrative, emotions, progression<\/td><td>Command style, practice style, reciprocal style; theoretical knowledge exam<\/td><td>Wallame, Genially, Google forms<\/td><td>&#8211;<\/td><\/tr><tr><td style=\"border-top-color:#000\" colspan=\"9\"><em>Note. <\/em>TA = Traditional approach; GF = Gamification framework; ICTs = Information and communication technologies.<\/td><\/tr><\/tbody><\/table>\n\n\n\n<div class=\"wp-block-buttons is-layout-flex wp-block-buttons-is-layout-flex\">\n<div class=\"wp-block-button\"><a class=\"wp-block-button__link has-background no-border-radius wp-element-button\" href=\"https:\/\/revista-apunts.com\/en\/promoting-change-traditional-model-versus-gamification-in-physical-education-teacher-education\/#volver1650801\" style=\"background-color:#3B70E8\">Back to the article<\/a><\/div>\n<\/div>\n","protected":false},"author":2,"template":"","featured_img":false,"coauthors":[],"author_meta":{"author_link":"https:\/\/revista-apunts.com\/en\/author\/finderwilber\/","display_name":"finderwilber"},"relative_dates":{"created":"Posted 6 days ago","modified":"Updated 3 days ago"},"absolute_dates":{"created":"Posted on 18 June 2026","modified":"Updated on 21 June 2026"},"absolute_dates_time":{"created":"Posted on 18 June 2026 11:40","modified":"Updated on 21 June 2026 21:22"},"featured_img_caption":"","tax_additional":[],"series_order":"","_links":{"self":[{"href":"https:\/\/revista-apunts.com\/en\/wp-json\/wp\/v2\/tablas\/72433\/"}],"collection":[{"href":"https:\/\/revista-apunts.com\/en\/wp-json\/wp\/v2\/tablas\/"}],"about":[{"href":"https:\/\/revista-apunts.com\/en\/wp-json\/wp\/v2\/types\/tablas\/"}],"version-history":[{"count":1,"href":"https:\/\/revista-apunts.com\/en\/wp-json\/wp\/v2\/tablas\/72433\/revisions\/"}],"predecessor-version":[{"id":72437,"href":"https:\/\/revista-apunts.com\/en\/wp-json\/wp\/v2\/tablas\/72433\/revisions\/72437\/"}],"wp:attachment":[{"href":"https:\/\/revista-apunts.com\/en\/wp-json\/wp\/v2\/media\/?parent=72433"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}